PLAYER
Name: Beka
Age: 32
Contact:
shadowblindrOther Characters: Athessa, Lucien, Madi, Skull
Interests: bro i'm just s sitting here
CHARACTER
Name: Andromache (Real name is Andraste, but she doesn't go by it for obvious reasons)
Canon/OC: OC
Journal:
dispraiseRace: Human
Nationality: Vint
Occupation: Assassin
Division: none to start
Mage or Not: Yes (shh, it's a secret)
Age: 33
History- Ex-slave, born in Tevinter
- Brother exhibited magical ability and was sold by House Asgard to a magister who went on to become a Venatori general
- Brother was forced to intentionally become an abomination on the battlefield to take out as many enemy soldiers as possible
- Andy fell in with a Maleficarum who agreed to teach her blood magic so she could have revenge on all of House Asgard, and in return she's his personal assassin
PersonalityPlease describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance.
Opinions & AffiliationsThis section has a 300 word limit. Please briefly note your characters' opinions on topics such as the Chantry, the Qun, the Mage/Templar War, Thedosian race relations, and anything else you feel is worth mentioning for a particular character! If your character is currently or has previously been a member of an IC organization or identifiable group
other than Riftwatch, please also briefly describe their relationship with that organization or group. This includes obvious things like Templars, Seekers, Circle Mages, and Grey Wardens, but it can also be used for less organized groups such as Dalish elves, landed nobility, etc., if you have something you'd like to say on the topic that isn't covered in the personality section.
Adaptation NotesIf your character is being AU'd from another canon, please explain in 300 words or fewer how the adaptation you've chosen is a good fit for your character. This should include things like why you've chosen to make them a mage, or a particular race, or a member of a particular organization. How do these choices reflect essential aspects of their canon character? What key features are you adding or subtracting from the canon version of their story and why? There is no single right answer to this question; there may be lots of plausible ways to AU a given character. We're interested in understanding why you've chosen the things you've chosen as part of evaluating your grasp on the character and on the setting.
Strengths & WeaknessesBasically, what are they best at, and what are they worst at? How can they assist Riftwatch and where will they be a liability? This can include personality strengths and weaknesses as well as any skills or special abilities.
It is not necessary to pick a class or to provide lists of specific Dragon Age skills or skill trees, but you can use classes and skill trees as a reference to discuss what your character is and isn't good at, such as saying a mage is good at primal magic but useless with entropy, etc. It's sufficient to give us a general idea of areas and level of ability, but please make sure you mention any magical ability or significant skill/resource/connection you hope to rely on in-game.
Please make sure to read and comply with the FAQ sections on character abilities.InventoryPlease list any notable objects your character will be bringing with them. This doesn't have to be exhaustive, but weapons, magical objects, and items with plot importance must be listed if you plan to use them in the game.
MotivationWhat brings your character to Riftwatch? This can be as brief as "he's got a sliver of weird magic in his hand he'd like Riftwatch to deal with" or "he wants to help," though more complex reasons are welcome, and shouldn't be more than 200 words.
SAMPLES
Please provide 2 samples. It doesn't matter if they're written or linked and we don't care if you prefer brackets or normal punctuation, but at least one of your samples must take place in the game world, and at least one must be a log rather than network tags (or their setting-appropriate equivalent). They can be of any length, as long as taken together they provide a good sense of your character and your writing ability. If we feel they aren't sufficient, we'll ask you for more.